Description
Prison Boss VR is a crafting and trading game using room-scale to turn your VR space into a jail cell! Craft cigarettes, alcohol and cookies for other inmates! Customize your cell as your reputation grows! Earn cash until you can’t store it anymore and become the Prison Boss!
History
In October 2017, the game has been updated to work with Oculus Rift. The update also introduced new content and some gameplay changes regarding cell searches.
Features
- 11 unique crafts recipe!
- 4 prisons with over 80 jobs to complete
- Unlockable Arcade Mode!
- Play in VR room-scale the way it was meant to be played!
- Great Jazzy soundtrack!
Videos
Launch Trailer — YouTube
Images
Logo & Icon
Widgets
Awards & Recognition
- "Microsoft DREAM.BUILD.PLAY Challenge 2017" Mixed Reality Category Winner
Selected Articles
-
The VR market is still in it’s early days and much of what’s available is so called “on rail shooters” so it’s nice to have something a bit different. Something that uses the space extremely well and gives us a bit of humour with not a zombie in sight.
Impulse Gamer, http://www.impulsegamer.com -
[...]this is a VR game we’d happily return to as a reward for good behavior.
7/10 - UploadVR, https://uploadvr.com/ -
Prison Boss VR is a “five minutes more” type of game
Vive Report, https://vivereport.com:
About TREBUCHET
- Boilerplate
- TREBUCHET is a studio founded in Montreal in 2017 with a focus on crafting innovative VR games. Our first game, Prison Boss VR, is an award-winning game available on all VR platforms. Started straight out of university, the studio rapidly became a full-fledged company working on multiple projects, but the mission stays the same: making fun games with a cool team.
- More information
- More information on TREBUCHET, our logo & relevant media are available here.
Prison Boss VR Credits
- Vincent Brunet-Dupont
- Game Designer, Programmer
- Guillaume Duquesne
- Lead Programmer
- Alexandre Pernot Lopes
- Game Designer, Programmer
- Lucie Le Touze
- Graphic Designer
- Xavier Trudeau-Deschênes
- 3D Artist / Animator
- Patrick Bacon
- 3D Artist
- Anthony Vaucheret
- Texture Artist
- Kim Berthiaume
- UI Artist
- Diego Bermudez-Chamberlain
- Sound Designer
- Pierre-Antoine Savoie
- Sound Designer
- Romain Camiolo
- Music
- Olivier Leclair
- Narrative Designer
- Frédéric Constantin
- Community Manager